For electronic music artist and sound designer, Richard Devine, audio is expression. Whether working on new music, remixes, or sound design projects… seamlessly blending, colliding, and leveraging the analog and digital audio worlds is critical to his continued success.
As the masses moved farther and deeper inside the digital box for mixing and mastering their audio, Richard pioneered instead… building an even bigger hybrid box of integrated analog and digital tools and workflows.
Join marek stycos for another edition of The Platinum Legacy on Friday, June 19th at 12:00 PM PT for a spirited discussion with Richard to discuss Analog and Digital Audio Creativity leveraging the Dangerous Music System Complete
He has remixed artists like Aphex Twin and Mike Patton (Faith No More). He has released 6 full-length albums on Schematic, Warp, Asphodel, and Sublight records and has performed his own ear-tearing music mayhem worldwide. Based from Atlanta, Georgia he has done film score work for Touchstone Pictures (with John Hues & Kyle Cooper). He has also collaborated with BT (Brian Transeau on movie “Surveillance” Directed by Adam Rifkin, Odopod, Elias Arts, Wieden & Kennedy, AKQA Inc., and has worked on commercials for the Nike Shoe Company and worked with various companies doing sound design for Audi, BMW, Ford, Scion, Coke, LandRover, Peugeot, Dodge, HBO, Nestle, Nike Japan & USA, McDonald’s, Sprite, Spike Television network and has also worked with Konami gaming division for the Dance-Dance Revolution game. In 2007 he signed a deal with Sony Media to release his first two Sound Effects libraries, “Pulse” and “The Electronic Manuscript” which won 2009’s best sample library by Remix Technology Awards. in 2008 Richard launched a new sound design company “Devinesound” which was nominated the Cannes Lions Award for the sound design work on the interactive web site for Microsoft Gaming division-Halo Believe Campaign. In May 2016 he contributed sound effects and musical elements to the Doom 4 Soundtrack along with Mick Gordan. In 2017 He created UI Sound Design and Ambisonic Environmental Audio for Google’s DayDream VR Platform/Google Earth VR.
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